Cinematic Prologue - The Shadow Council
Gul'dan gathered the most ruthless warlocks to form the Shadow Council.
Map Specific Features
- Map that consists of nothing but cutscenes.
- Introduces the setting.
WarCraft III: Lord of the Clans is my first custom campaign for the award-winning Real-Time-Strategy game WarCraft III. It features a mix of RTS and RPG elements and focuses heavily on the story of Thrall, the protagonist. The story is based on the eponymous WarCraft novel, written by Christie Golden.
Gul'dan gathered the most ruthless warlocks to form the Shadow Council.
Durotan, leader of the Frostwolf clan, meets with Doomhammer, warchief of the Horde, to discuss traitors in their midst.
Thrall's youth as a gladiator and his first memories of his friends and enemies.
The orc Thrall breaks free from his prison and flees from Durnholde with the help of a friend.
Thrall gets captured, is brought to an internment camp and meets other orcs for the first time.
Thrall is painfully hungry and forced to sneak into a human village, to steal food.
Introduction to Grom Hellscream and his undefeated Warsong clan.
Thrall sets out to find the Frostwolf clan. After meeting them he is challenged to complete a set of tasks.
Thrall is accepted as a member of the Frostwolf clan. Now he must prove that he is worthy to walk the path of the shaman.
Thrall and his brethren unite to liberate their orc brothers from the internment camps.
Thrall and his army take on the commander of the internment camps and his former owner Blackmoore.
Thrall chases Blackmoore through an underground tunnel and engages him in a final battle.