Mission 1: Welcome to Bhekar Ro
Map Specific Features
- Introduction to setting and characters
- Varied objectives supported by semi-linear level design
- Two unique heroes with different playstyles and sets of skills
- Drivable vehicles used to overcome distances and kill enemies
Map Creation Summary
I wanted to create a unique campaign experience by including a two-player-co-operative mode and develop each map based on a different game genre. For a strong background story I decided to base the campaign on the StarCraft novel Shadow of the Xel'Naga.
In the first playable prototype the player's hero could drive around in a vehicle and completed objectives like collecting items, killing hostile units, repairing bridges and threshing small animals with the vehicle. The use of the vehicle was so much fun that I added a second one for the co-op partner so both players could use vehicles at any time.
I split the map into three sections. The first and last are short and linear with focus on story. The second part is very open and promotes the use of vehicles to complete numerous objectives. Over time I added more features to specific objectives, abilities for the heroes and their vehicles and rescuable units. I started work on terrain and cinematics after the gameplay was finished.